Story Locations Virtual Tour Forum








Winding Up for Wind

The goal: to combine all the visual and aural elements of a television program with the interactivity of the online world.

the key challenge was that the game would have to be entirely deliverable through the Internet and accessible to as many users are possible (thus eliminating a highspeed-only game). Both the technical limitations and the creative designs had to be considered.

The next few months were an exciting, complicated process. It was decided that the person playing the game would ‘become’Grace Bailey. Four unique and exciting storylines were then written and it was determined how each character would react to a visit from Grace.

 

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